This aniamtion required a little more work compared to the previous one on lifting. For a start, apart from using keyframes to create the lifting motion the character is required to do, I also had to introduce a walk cycle for the biped. This meant breaking the animation up into three parts; one for the lifting motion, one for the turning motion and the last for the putting down motion. This took a little more time than I originally anticipated but not so much that it will affect the overall deadline of the project. Below is the first stage of development;
Manual Handling 2 - Turning
Stage 1
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3rCRbng5_Tb8Qiqlt_bKvbTIcw89786c5EsGK6_VmPyq_Otie1vaKMP82x8j6AvLwvaXBiqVY-c37vjroSEOx14FAFLc_FnY-8rtAV4D8f-GY8j44Yca2GsM64y79scI03nDYsMMHdQM/s320/Manual+Handling+2+-+Turning_0001.jpg)
Stage 2
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrVZHngLYnryo-VvbXiS2OCfhXFT231LTd4uHRIwpqjaXIiQWEh7SO2I4ccOno6Ddb6vxF-DlSvgGk5wqhHuBnW4K869rht4gfbEj3hq5eQ2OdrUkjaym8o7VDKtk6YCZFDgDitJqH7zo/s320/Manual+Handling+2+-+Turning_0002.jpg)
Stage 3
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbAci9FZRMYBPOyv9JDtNpcBj8go-sbe4Wz5ZDrQjbxKbV5yzhXfpH8wfsrBVh6_CP-hesJ5TMqJwt9ED7MPxE_2Kum5byERhxXhEeBhN8VijLw8axmnPxYF8rJ-RP_LJenYWtx2UMWTw/s320/Manual+Handling+2+-+Turning_0003.jpg)
Stage 4
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