This aniamtion required a little more work compared to the previous one on lifting. For a start, apart from using keyframes to create the lifting motion the character is required to do, I also had to introduce a walk cycle for the biped. This meant breaking the animation up into three parts; one for the lifting motion, one for the turning motion and the last for the putting down motion. This took a little more time than I originally anticipated but not so much that it will affect the overall deadline of the project. Below is the first stage of development;
Manual Handling 2 - Turning
Stage 1

Stage 2

Stage 3

Stage 4
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