Monday, 2 August 2010

Manual Handling 1 - Lifting, Part 2

Organising the keyframes into the correct points on the timeline has been completed and I have since modelled and applied the skin, clothing and materials to the character. Applying the skin and clothing to the animation did encounter a couple of problems along the way, such as skin and clothing being accidently linked to the wrong bones but this has since been fixed. Below is the finished product for manual handling 1, lifting;

Manual Handling 1 - Lifting

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